Travis Strikes Again is smaller in scope than its predecessors, but no less weird and surprising.
Travis Strikes Again is smaller in scope than its predecessors, but no less weird and surprising.
Developed by Grasshopper Manufacture – and of course by extension the legendary Suda51 – Travis Strikes Again: No More Heroes delivers on almost everything you could want – and expect – from both a Travis Touchdown game and a Suda51 experience.
Wild Humor; Fun; Chaotic Combat; Destroys The 4th Wall; Fantastic Retro Soundtrack; Dripping With Charm
Problematic Camera; A Bit Repetitive
There is something unique which attracts each, individual player to a game. For some, that quality is narrative. For others, it's gameplay. For me, that quality is creativity. Nothing excites me more than seeing a developer tackle an idea that feels unpredictable or electric, and nails it with...
Wildly entertaining and full of personality; Full of fluid; engaging hack-and-slash combat; Constantly surprising from front to back
Decidedly low-budget; Feels structurally disjointed at times; Fixed camera presents the rare issue
Why does it always rain on me
Sound design is excellent; The boss fights are interesting
Toilet save points are awkward in public; It's really quite ugly; The combat just isn't any fun
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